Killer Frequency
If you call a radio station 'The Scream', you shouldn't be surprised when a serial killer shows up.
Reminder for reviews: I'm only really going to talk about what stood out to me, so anything I don't bring up is most likely just fine.
If an issue isn't bad enough to detract from the experience, then that's a good thing - just like something not standing out as being noteworthy doesn't necessarily make it a bad thing.
It's perfectly fine for a thing to serve its purpose and nothing more.
MOVIES
- No new movies watched since Tag, or even old movies re-watched.
- It very well might be that the next movie I watch will be Deadpool & Wolverine when the 4K version is released at the start of November.
- It was disappointing to miss out on it in cinemas, so I'm looking forward to see if it lives up to the hype.
GAMES
- Killer Frequency plot summary: a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer. (IMDb)
- Whoever thought up the idea of playing a radio phone-in DJ having to answer emergency calls with a serial killer on the loose deserves a raise.
- Killer Frequency is great fun and even has plenty of replay value with the number of people who survive the night entirely dependent on your choices as the player.
- The game isn't forgiving either, with plenty of moments where one bad choice can result in someone being killed off, so you do need to pay attention to what's being said.
- That isn't too hard either, as the voice acting in this game is phenomenal.
- Josh Cowdery and Naomi McDonald deserve extra special praise as the two main characters, with Cowdery as the character you play as in Forrest Nash.
- You will spend the majority of the game's time with those two and, genuinely, I think this game would've been a complete flop if they weren't as good as they are.
- That's not to discredit the rest of the cast who are all give at least 'good' performances, but there just wasn't as much riding on their efforts.
- The time period for the game is difficult to figure out though, because everything looks and sounds like its the Eighties, but most people seem to have mobile phones.
- I get that mobile phones existed in that decade, but they were not as widespread as they are now and neither were they tiny things you could carry around easily.
- That small niggle aside, which most people probably won't even think about if it isn't pointed out to them, there was very little else I have as issues with the game.
- The controls could maybe be a little more precise, what with how much equipment and other objects you can interact with, but that's about it.
- The story is a fun throwback to Eighties horror movies, with an atmosphere that can get genuinely creepy at times too.
- There's also plenty of humour to help lighten the mood when needed, and even some very dark humour at times, all of which I found well-written and expertly delivered.
- It's not a particularly long game, so it doesn't outstay its welcome either, which is another testament to how well-designed and written the game is.
- And just one last note for those who are worried about making decisions under pressure, you can take your time here for the most part.
- There are moments that have limited time windows for a choice, but they're indicated on-screen so just make sure you pay attention and you should be fine.
- Killer Frequency is a pretty great game that I loved my time with and would fully recommend at least trying out, as I think there's something here for quite a wide range of audiences. [9/10]
TV
- The West Wing's seventh season will be getting written about next week.
- Moving on to a new show has been put on hold as I recently discovered that all the old episodes of Top Gear are on the BBC iPlayer, so have been going back through their challenges, races and specials.
- Just to note, I won't be writing about Top Gear, or even The Grand Tour which I finished off during my Prime Video free trial.
- I mean, I think everyone knows what they're getting with those three by now, right?
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